Java集合框架是Java编程语言的核心API之一。这是Java面试问题中的重要话题之一。在这里,我列出了一些重要的Java集合面试问题和答案,以帮助您在面试中。这直接来源于我在Java编程方面超过14年的经验。
Java集合面试问题
- Java 8中与集合相关的功能有哪些?
- Java集合框架是什么?列出一些集合框架的好处?
- 集合框架中泛型的好处是什么?
- Java集合框架的基本接口有哪些?
- 为什么集合不扩展Cloneable和Serializable接口?
- 为什么Map接口不扩展Collection接口?
- 什么是迭代器?
- 枚举和迭代器接口之间的区别是什么?
- 為什麼沒有像 Iterator.add() 這樣的方法來將元素添加到集合中?
- 為什麼 Iterator 沒有一個方法可以直接獲取下一個元素而不移動游標?
- Iterator 和 ListIterator 之間有什麼不同?
- 遍歷列表的不同方法有哪些?
- 你理解的迭代器快速失敗特性是什麼?
- 快速失敗和安全失敗之間有什麼區別?
- 在迭代集合時如何避免 ConcurrentModificationException?
- 為什麼沒有 Iterator 接口的具體實現?
- UnsupportedOperationException 是什麼?
- HashMap 在 Java 中是如何工作的?
- hashCode() 和 equals() 方法的重要性是什麼?
- 我們可以將任何類用作 Map 鍵嗎?
- Map 接口提供了哪些不同的 Collection 视图?
- HashMap 和 Hashtable 之間有什麼區別?
- 如何在 HashMap 和 TreeMap 之間做出選擇?
- ArrayList和Vector之间的相似之处和区别是什么?
- 数组和ArrayList之间有什么区别?在什么情况下会选择使用数组而不是ArrayList?
- ArrayList和LinkedList之间的区别是什么?
- 哪些集合类提供其元素的随机访问?
- EnumSet是什么?
- 哪些集合类是线程安全的?
- 什么是并发集合类?
- 什么是BlockingQueue?
- 队列和栈是什么,列出它们的区别?
- 什么是Collections类?
- Comparable和Comparator接口是什么?
- Comparable和Comparator接口之间的区别是什么?
- 我们如何对对象列表进行排序?
- 在将集合作为函数参数传递时,如何确保函数无法修改它?
- 如何从给定集合创建同步集合?
- 集合框架中实现的常见算法有哪些?
- 大O符号是什么?给一些例子。
- 与Java集合框架相关的最佳实践是什么?
- 什么是Java优先队列?
- 为什么我们不能写成
List<Number> numbers = new ArrayList<Integer>();
? - 为什么我们不能创建泛型数组?或者写成
List<Integer>[] array = new ArrayList<Integer>[10];
Java集合框架面试问题与答案
-
Java 8 中與集合相關的功能有哪些?
Java 8 在集合 API 中帶來了重大變化。其中一些變化包括:
- Java Stream API 用於集合類,支持順序處理和並行處理
- Iterable 接口擴展了 forEach() 默認方法,我們可以使用它來遍歷集合。與 lambda 表達式一起使用時非常有用,因為它的參數 Consumer 是一個功能接口。
- 其他集合 API 改進,如 Iterator 接口中的 forEachRemaining(Consumer action) 方法,Map 的 replaceAll()、compute()、merge() 方法。
-
什麼是Java集合框架?列出一些集合框架的好處。
集合在每一種程式語言中都被使用,最初的Java版本包含了一些集合的類: Vector, Stack, Hashtable, Array。但是考慮到更廣泛的範圍和使用情況,Java 1.2 推出了集合框架,將所有的集合介面、實現和算法進行了分組。Java集合隨著泛型的使用和併發集合類的出現已經走過了很長的路程,用於執行緒安全的操作。它還包括在Java併發包中的阻塞介面及其實現。一些集合框架的好處包括:
- 通過使用核心集合類減少了開發工作量,而不是實現我們自己的集合類。
- 使用經過充分測試的集合框架類可以提高代碼質量。
- 通過使用JDK附帶的集合類來減少代碼維護工作量。
- 可重用性和互操作性
-
泛型在集合框架中的好处是什么?
Java 1.5 版本引入了泛型,所有集合接口和实现都广泛使用它。泛型允许我们指定集合可以包含的对象类型,因此如果尝试添加其他类型的元素,它会引发编译时错误。这可以避免在运行时出现 ClassCastException,因为你会在编译时获得错误提示。此外,泛型使代码更清晰,因为我们不需要使用转换和 instanceof 操作符。我强烈建议阅读《Java 泛型教程》,以更好地理解泛型。
-
Java集合框架的基本接口是什麼?
Collection是集合层次结构的根。集合表示一组对象,称为其元素。Java平台不提供此接口的直接实现。Set是一种不能包含重复元素的集合。该接口模拟了数学中的集合抽象,用于表示集合,例如一副牌。List是一个有序的集合,可以包含重复元素。您可以通过索引访问任何元素。列表更像是一个具有动态长度的数组。Map是一个将键映射到值的对象。地图不能包含重复键:每个键最多可以映射到一个值。一些其他接口是
Queue
、Deque
、Iterator
、SortedSet
、SortedMap
和ListIterator
。 -
為什麼集合(Collection)不擴展 Cloneable 和 Serializable 介面?
Collection interface specifies group of Objects known as elements. How the elements are maintained is left up to the concrete implementations of Collection. For example, some Collection implementations like List allow duplicate elements whereas other implementations like Set don't. A lot of the Collection implementations have a public clone method. However, it doesn't make sense to include it in all implementations of Collection. This is because Collection is an abstract representation. What matters is the implementation. The semantics and the implications of either cloning or serializing come into play when dealing with the actual implementation; so concrete implementation should decide how it should be cloned or serialized, or even if it can be cloned or serialized. So mandating cloning and serialization in all implementations is less flexible and more restrictive. The specific implementation should decide as to whether it can be cloned or serialized.
Although Map interface and its implementations are part of the Collections Framework, Map is not collections and collections are not Map. Hence it doesn't make sense for Map to extend Collection or vice versa. If Map extends Collection interface, then where are the elements? The map contains key-value pairs and it provides methods to retrieve the list of Keys or values as Collection but it doesn't fit into the "group of elements" paradigm.
The Iterator interface provides methods to iterate over any Collection. We can get iterator instance from a Collection using _iterator()_ method. Iterator takes the place of Enumeration in the Java Collections Framework. Iterators allow the caller to remove elements from the underlying collection during the iteration. Java Collection iterator provides a generic way for traversal through the elements of a collection and implements **[Iterator Design Pattern](/community/tutorials/iterator-design-pattern-java "Iterator Design Pattern in Java – Example Tutorial")**.
Enumeration is twice as fast as Iterator and uses very little memory. Enumeration is very basic and fits basic needs. But the Iterator is much safer as compared to Enumeration because it always denies other threads to modify the collection object which is being iterated by it. Iterator takes the place of Enumeration in the Java Collections Framework. Iterators allow the caller to remove elements from the underlying collection that is not possible with Enumeration. Iterator method names have been improved to make its functionality clear.
The semantics are unclear, given that the contract for Iterator makes no guarantees about the order of iteration. Note, however, that ListIterator does provide an add operation, as it does guarantee the order of the iteration.
It can be implemented on top of current Iterator interface but since its use will be rare, it doesn't make sense to include it in the interface that everyone has to implement.
- We can use Iterator to traverse Set and List collections whereas ListIterator can be used with Lists only.
- Iterator can traverse in forward direction only whereas ListIterator can be used to traverse in both the directions.
- ListIterator inherits from Iterator interface and comes with extra functionalities like adding an element, replacing an element, getting index position for previous and next elements.
We can iterate over a list in two different ways - using iterator and using for-each loop.
```
List strList = new ArrayList<>();
// 使用 for-each 循环
for(String obj : strList){
System.out.println(obj);
}
// 使用迭代器
Iterator it = strList.iterator();
while(it.hasNext()){
String obj = it.next();
System.out.println(obj);
}
```
Using iterator is more thread-safe because it makes sure that if underlying list elements are modified, it will throw `ConcurrentModificationException`.
Iterator fail-fast property checks for any modification in the structure of the underlying collection everytime we try to get the next element. If there are any modifications found, it throws `ConcurrentModificationException`. All the implementations of Iterator in Collection classes are fail-fast by design except the concurrent collection classes like ConcurrentHashMap and CopyOnWriteArrayList.
Iterator fail-safe property work with the clone of underlying collection, hence it's not affected by any modification in the collection. By design, all the collection classes in `java.util` package are fail-fast whereas collection classes in `java.util.concurrent` are fail-safe. Fail-fast iterators throw ConcurrentModificationException whereas fail-safe iterator never throws ConcurrentModificationException. Check this post for [CopyOnWriteArrayList Example](/community/tutorials/copyonwritearraylist-java).
We can use concurrent collection classes to avoid `ConcurrentModificationException` while iterating over a collection, for example CopyOnWriteArrayList instead of ArrayList. Check this post for [ConcurrentHashMap Example](/community/tutorials/concurrenthashmap-in-java).
Iterator interface declare methods for iterating a collection but its implementation is responsibility of the Collection implementation classes. Every collection class that returns an iterator for traversing has its own Iterator implementation nested class. This allows collection classes to chose whether iterator is fail-fast or fail-safe. For example ArrayList iterator is fail-fast whereas CopyOnWriteArrayList iterator is fail-safe.
`UnsupportedOperationException` is the exception used to indicate that the operation is not supported. It's used extensively in [JDK](/community/tutorials/difference-jdk-vs-jre-vs-jvm "Difference between JDK, JRE and JVM in Java") classes, in collections framework `java.util.Collections.UnmodifiableCollection` throws this exception for all `add` and `remove` operations.
HashMap stores key-value pair in `Map.Entry` static nested class implementation. HashMap works on hashing algorithm and uses hashCode() and equals() method in `put` and `get` methods. When we call `put` method by passing key-value pair, HashMap uses Key hashCode() with hashing to find out the index to store the key-value pair. The Entry is stored in the LinkedList, so if there is an already existing entry, it uses equals() method to check if the passed key already exists, if yes it overwrites the value else it creates a new entry and stores this key-value Entry. When we call `get` method by passing Key, again it uses the hashCode() to find the index in the array and then use equals() method to find the correct Entry and return its value. The below image will explain these detail clearly. [](https://journaldev.nyc3.cdn.digitaloceanspaces.com/2013/01/java-hashmap-entry-impl.png) The other important things to know about HashMap are capacity, load factor, threshold resizing. HashMap initial default capacity is **16** and load factor is 0.75. The threshold is capacity multiplied by load factor and whenever we try to add an entry if map size is greater than the threshold, HashMap rehashes the contents of the map into a new array with a larger capacity. The capacity is always the power of 2, so if you know that you need to store a large number of key-value pairs, for example in caching data from the database, it's a good idea to initialize the HashMap with correct capacity and load factor.
HashMap uses the Key object hashCode() and equals() method to determine the index to put the key-value pair. These methods are also used when we try to get value from HashMap. If these methods are not implemented correctly, two different Key's might produce the same hashCode() and equals() output and in that case, rather than storing it at a different location, HashMap will consider the same and overwrite them. Similarly all the collection classes that doesn't store duplicate data use hashCode() and equals() to find duplicates, so it's very important to implement them correctly. The implementation of equals() and hashCode() should follow these rules.
- If `o1.equals(o2)`, then `o1.hashCode() == o2.hashCode()`should always be `true`.
- If `o1.hashCode() == o2.hashCode` is true, it doesn't mean that `o1.equals(o2)` will be `true`.
We can use any class as Map Key, however following points should be considered before using them.
- If the class overrides equals() method, it should also override hashCode() method.
- The class should follow the rules associated with equals() and hashCode() for all instances. Please refer earlier question for these rules.
- If a class field is not used in equals(), you should not use it in hashCode() method.
- Best practice for user defined key class is to make it immutable, so that hashCode() value can be cached for fast performance. Also immutable classes make sure that hashCode() and equals() will not change in future that will solve any issue with mutability. For example, let's say I have a class `MyKey` that I am using for the HashMap key.
```
// 传递的 MyKey 名称参数用于 equals() 和 hashCode()
MyKey key = new MyKey("Pankaj"); //assume hashCode=1234
myHashMap.put(key, "Value");
// 下面的代码将更改键的 hashCode() 和 equals()
// 但其位置不变。
key.setName("Amit"); //assume new hashCode=7890
// 以下将返回 null,因为 HashMap 将尝试在相同的索引中查找键
// 但由于键已发生变异,
// 不会匹配,因此将返回 null。
myHashMap.get(new MyKey("Pankaj"));
```
This is the reason why String and Integer are mostly used as HashMap keys.
Map interface provides three collection views:
1. **Set<K> keySet()**: Returns a Set view of the keys contained in this map. The set is backed by the map, so changes to the map are reflected in the set, and vice-versa. If the map is modified while an iteration over the set is in progress (except through the iterator's remove operation), the results of the iteration are undefined. The set supports element removal, which removes the corresponding mapping from the map, via the Iterator remove, Set.remove, removeAll, retainAll, and clear operations. It does not support the add or addAll operations.
2. **Collection<V> values()**: Returns a Collection view of the values contained in this map. The collection is backed by the map, so changes to the map are reflected in the collection, and vice-versa. If the map is modified while an iteration over the collection is in progress (except through the iterator's remove operation), the results of the iteration are undefined. The collection supports element removal, which removes the corresponding mapping from the map, via the Iterator remove, Collection.remove, removeAll, retainAll, and clear operations. It does not support the add or addAll operations.
3. **Set<Map.Entry<K, V>> entrySet()**: Returns a Set view of the mappings contained in this map. The set is backed by the map, so changes to the map are reflected in the set, and vice-versa. If the map is modified while an iteration over the set is in progress (except through the iterator's remove operation, or the setValue operation on a map entry returned by the iterator) the results of the iteration are undefined. The set supports element removal, which removes the corresponding mapping from the map, via the Iterator remove, Set.remove, removeAll, retainAll, and clear operations. It does not support the add or addAll operations.
HashMap and Hashtable both implements Map interface and looks similar, however, there is the following difference between HashMap and Hashtable.
1. HashMap allows null key and values whereas Hashtable doesn't allow null key and values.
2. Hashtable is synchronized but HashMap is not synchronized. So HashMap is better for single threaded environment, Hashtable is suitable for multi-threaded environment.
3. `LinkedHashMap` was introduced in Java 1.4 as a subclass of HashMap, so incase you want iteration order, you can easily switch from HashMap to LinkedHashMap but that is not the case with Hashtable whose iteration order is unpredictable.
4. HashMap provides Set of keys to iterate and hence it's fail-fast but Hashtable provides Enumeration of keys that doesn't support this feature.
5. Hashtable is considered to be legacy class and if you are looking for modifications of Map while iterating, you should use ConcurrentHashMap.
For inserting, deleting, and locating elements in a Map, the HashMap offers the best alternative. If, however, you need to traverse the keys in a sorted order, then TreeMap is your better alternative. Depending upon the size of your collection, it may be faster to add elements to a HashMap, then convert the map to a TreeMap for sorted key traversal.
ArrayList and Vector are similar classes in many ways.
1. Both are index based and backed up by an array internally.
2. Both maintains the order of insertion and we can get the elements in the order of insertion.
3. The iterator implementations of ArrayList and Vector both are fail-fast by design.
4. ArrayList and Vector both allows null values and random access to element using index number.
These are the differences between ArrayList and Vector.
1. Vector is synchronized whereas ArrayList is not synchronized. However if you are looking for modification of list while iterating, you should use CopyOnWriteArrayList.
2. ArrayList is faster than Vector because it doesn't have any overhead because of synchronization.
3. ArrayList is more versatile because we can get synchronized list or read-only list from it easily using Collections utility class.
Arrays can contain primitive or Objects whereas ArrayList can contain only Objects. Arrays are fixed-size whereas ArrayList size is dynamic. Arrays don't provide a lot of features like ArrayList, such as addAll, removeAll, iterator, etc. Although ArrayList is the obvious choice when we work on the list, there are a few times when an array is good to use.
- If the size of list is fixed and mostly used to store and traverse them.
- For list of primitive data types, although Collections use autoboxing to reduce the coding effort but still it makes them slow when working on fixed size primitive data types.
- If you are working on fixed multi-dimensional situation, using \[\]\[\] is far more easier than List<List<>>
ArrayList and LinkedList both implement List interface but there are some differences between them.
1. ArrayList is an index based data structure backed by Array, so it provides random access to its elements with performance as O(1) but LinkedList stores data as list of nodes where every node is linked to its previous and next node. So even though there is a method to get the element using index, internally it traverse from start to reach at the index node and then return the element, so performance is O(n) that is slower than ArrayList.
2. Insertion, addition or removal of an element is faster in LinkedList compared to ArrayList because there is no concept of resizing array or updating index when element is added in middle.
3. LinkedList consumes more memory than ArrayList because every node in LinkedList stores reference of previous and next elements.
ArrayList, HashMap, TreeMap, Hashtable, and Vector classes provide random access to its elements. Download [java collections pdf](https://journaldev.nyc3.cdn.digitaloceanspaces.com/2013/01/java-collections-framework.pdf) for more information.
`java.util.EnumSet` is Set implementation to use with enum types. All of the elements in an enum set must come from a single enum type that is specified, explicitly or implicitly, when the set is created. EnumSet is not synchronized and null elements are not allowed. It also provides some useful methods like copyOf(Collection c), of(E first, E… rest) and complementOf(EnumSet s). Check this post for [java enum tutorial](/community/tutorials/java-enum).
Vector, Hashtable, Properties and Stack are synchronized classes, so they are thread-safe and can be used in multi-threaded environment. Java 1.5 Concurrent API included some collection classes that allows modification of collection while iteration because they work on the clone of the collection, so they are safe to use in multi-threaded environment.
Java 1.5 Concurrent package (`java.util.concurrent`) contains thread-safe collection classes that allow collections to be modified while iterating. By design Iterator implementation in `java.util` packages are fail-fast and throws ConcurrentModificationException. But Iterator implementation in `java.util.concurrent` packages are fail-safe and we can modify the collection while iterating. Some of these classes are `CopyOnWriteArrayList`, `ConcurrentHashMap`, `CopyOnWriteArraySet`.
Read these posts to learn about them in more detail.
- [Avoid ConcurrentModificationException](/community/tutorials/java-util-concurrentmodificationexception)
- [CopyOnWriteArrayList Example](/community/tutorials/copyonwritearraylist-java)
- [HashMap vs ConcurrentHashMap](/community/tutorials/concurrenthashmap-in-java)
`java.util.concurrent.BlockingQueue` is a Queue that supports operations that wait for the queue to become non-empty when retrieving and removing an element, and wait for space to become available in the queue when adding an element. BlockingQueue interface is part of the java collections framework and it’s primarily used for implementing the producer-consumer problem. We don’t need to worry about waiting for the space to be available for producer or object to be available for consumers in BlockingQueue as it’s handled by implementation classes of BlockingQueue. Java provides several BlockingQueue implementations such as ArrayBlockingQueue, LinkedBlockingQueue, PriorityBlockingQueue, SynchronousQueue, etc. Check this post for use of BlockingQueue for [producer-consumer problem](/community/tutorials/java-blockingqueue-example).
Both Queue and Stack are used to store data before processing them. `java.util.Queue` is an interface whose implementation classes are present in java concurrent package. Queue allows retrieval of element in First-In-First-Out (FIFO) order but it's not always the case. There is also Deque interface that allows elements to be retrieved from both end of the queue. The stack is similar to queue except that it allows elements to be retrieved in Last-In-First-Out (LIFO) order. Stack is a class that extends Vector whereas Queue is an interface.
`java.util.Collections` is a utility class consists exclusively of static methods that operate on or return collections. It contains polymorphic algorithms that operate on collections, “wrappers”, which return a new collection backed by a specified collection, and a few other odds and ends. This class contains methods for collection framework algorithms, such as binary search, sorting, shuffling, reverse, etc.
Java provides a Comparable interface which should be implemented by any custom class if we want to use Arrays or Collections sorting methods. The comparable interface has a compareTo(T obj) method which is used by sorting methods. We should override this method in such a way that it returns a negative integer, zero, or a positive integer if “this” object is less than, equal to, or greater than the object passed as an argument. But, in most real-life scenarios, we want sorting based on different parameters. For example, as a CEO, I would like to sort the employees based on Salary, an HR would like to sort them based on age. This is the situation where we need to use `Comparator` interface because `Comparable.compareTo(Object o)` method implementation can sort based on one field only and we can’t choose the field on which we want to sort the Object. Comparator interface `compare(Object o1, Object o2)` method need to be implemented that takes two Object argument, it should be implemented in such a way that it returns negative int if the first argument is less than the second one and returns zero if they are equal and positive int if the first argument is greater than the second one. Check this post for use of Comparable and Comparator interface to [sort objects](/community/tutorials/comparable-and-comparator-in-java-example).
Comparable and Comparator interfaces are used to sort collection or array of objects. Comparable interface is used to provide the natural sorting of objects and we can use it to provide sorting based on single logic. Comparator interface is used to provide different algorithms for sorting and we can choose the comparator we want to use to sort the given collection of objects.
If we need to sort an array of Objects, we can use `Arrays.sort()`. If we need to sort a list of objects, we can use `Collections.sort()`. Both these classes have overloaded sort() methods for natural sorting (using Comparable) or sorting based on criteria (using Comparator). Collections internally uses Arrays sorting method, so both of them have same performance except that Collections take sometime to convert list to array.
We can create a read-only collection using `Collections.unmodifiableCollection(Collection c)` method before passing it as argument, this will make sure that any operation to change the collection will throw `UnsupportedOperationException`.
We can use `Collections.synchronizedCollection(Collection c)` to get a synchronized (thread-safe) collection backed by the specified collection.
Java Collections Framework provides algorithm implementations that are commonly used such as sorting and searching. Collections class contain these method implementations. Most of these algorithms work on List but some of them are applicable for all kinds of collections. Some of them are sorting, searching, shuffling, min-max values.
The Big-O notation describes the performance of an algorithm in terms of the number of elements in a data structure. Since Collection classes are data structures, we usually tend to use Big-O notation to chose the collection implementation to use based on time, memory and performance. Example 1: ArrayList `get(index i)` is a constant-time operation and doesn't depend on the number of elements in the list. So its performance in Big-O notation is O(1). Example 2: A linear search on array or list performance is O(n) because we need to search through entire list of elements to find the element.
- Chosing the right type of collection based on the need, for example if size is fixed, we might want to use Array over ArrayList. If we have to iterate over the Map in order of insertion, we need to use LinkedHashMap. If we don't want duplicates, we should use Set.
- Some collection classes allows to specify the initial capacity, so if we have an estimate of number of elements we will store, we can use it to avoid rehashing or resizing.
- Write program in terms of interfaces not implementations, it allows us to change the implementation easily at later point of time.
- Always use Generics for type-safety and avoid ClassCastException at runtime.
- Use immutable classes provided by JDK as key in Map to avoid implementation of hashCode() and equals() for our custom class.
- Use Collections utility class as much as possible for algorithms or to get read-only, synchronized or empty collections rather than writing own implementation. It will enhance code-reuse with greater stability and low maintainability.
PriorityQueue is an unbounded queue based on a priority heap and the elements are ordered in their natural order or we can provide [Comparator](/community/tutorials/comparable-and-comparator-in-java-example) for ordering at the time of creation. PriorityQueue doesn't allow null values and we can't add any object that doesn't provide natural ordering or we don't have any comparator for them for ordering. Java PriorityQueue is not [thread-safe](/community/tutorials/thread-safety-in-java) and provided O(log(n)) time for enqueing and dequeing operations. Check this post for [java priority queue example](/community/tutorials/java-priority-queue-priorityqueue-example "Java Priority Queue (PriorityQueue) Example").
Generics doesn't support sub-typing because it will cause issues in achieving type safety. That's why List<T> is not considered as a subtype of List<S> where S is the super-type of T. To understanding why it's not allowed, let's see what could have happened if it has been supported.
```
List<Long> listLong = new ArrayList<Long>();
listLong.add(Long.valueOf(10));
List<Number> listNumbers = listLong; // compiler error
listNumbers.add(Double.valueOf(1.23));
```
As you can see from above code that IF generics would have been supporting sub-typing, we could have easily add a Double to the list of Long that would have caused `ClassCastException` at runtime while traversing the list of Long.
We are not allowed to create generic arrays because array carry type information of its elements at runtime. This information is used at runtime to throw `ArrayStoreException` if elements type doesn't match to the defined type. Since generics type information gets erased at compile time by Type Erasure, the array store check would have been passed where it should have failed. Let's understand this with a simple example code.
```
List<Integer>[] intList = new List<Integer>[5]; // compile error
Object[] objArray = intList;
List<Double> doubleList = new ArrayList<Double>();
doubleList.add(Double.valueOf(1.23));
objArray[0] = doubleList; // this should fail but it would pass because at runtime intList and doubleList both are just List
```
Arrays are covariant by nature i.e S\[\] is a subtype of T\[\] whenever S is a subtype of T but generics doesn't support covariance or sub-typing as we saw in the last question. So if we would have been allowed to create generic arrays, because of type erasure we would not get an array store exception even though both types are not related. To know more about Generics, read **[Java Generics Tutorial](/community/tutorials/java-generics-example-method-class-interface)**.
I will keep on adding more questions on java collections framework as and when I found them, if you found it useful please share it with others too, it motivates me in writing more like these. 🙂 Please let me know if I have missed any important question, I will include that to list.
Source:
https://www.digitalocean.com/community/tutorials/java-collections-interview-questions-and-answers